Comparing VR Headsets
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Price | Check Price at Amazon | $550 List Check Price at Amazon | $990 List | $600 List | $799 List $799.00 at Amazon |
Overall Score | |||||
Star Rating | |||||
Pros | Doesn't require ultra powerful GPU, excellent tracking, good value | Streamlined setup, has eye-tracking, highly-optimized games | Headset stays cooler longer, auto-adjusting IPD, eye-tracking | No sensor units required, excellent visual quality, optional lower res for less powerful PCs | Excellent tracking, can run at lower resolution for less powerful PCs, more room for glasses |
Cons | Needs external sensors, must buy controllers and sensors separately, poor glasses compatibility | Not backwards compatible with prior PSVR games, limited VR library | Very expensive, high-powered GPU needed, four external sensors recommended, relies on third-party controllers and sensors | Requires a powerful PC | Runs hot during use, uncomfortable face mask, sensors and controllers sold separately |
Bottom Line | This solid VR headset provides excellent performance and ease of use without high GPU demands | This top-value headset impresses with its excellent visuals, ease of use, and optimized performance for the PS5 crowd | An ultra-expensive and innovative headset built with developers and VR enthusiasts in mind | This VR headset bundle offers excellent visual quality, high comfort, and strong performance at a fair price | This headset has excellent tracking and fits well for those with glasses |
Rating Categories | Valve Index | PlayStation VR2 | Varjo Aero | HP Reverb G2 | Vive Pro 2 Headset |
Tracking (35%) | |||||
Visuals (15%) | |||||
Comfort (30%) | |||||
Daily Use (15%) | |||||
Ease of Setup (5%) | |||||
Specs | Valve Index | PlayStation VR2 | Varjo Aero | HP Reverb G2 | Vive Pro 2 Headset |
Measured Weight | 1 lb 13-1/2 oz | 1 lb 5-1/8 oz | 1 lb 15-1/4 oz | ||
Tracking type | External Sensors | 4 Internal Cameras | External Sensors | ||
Manufacturer Resolution | 1440 x 1600 per eye | 2000 x 2040 per eye | 2448 x 2448 per eye | ||
Manufacturer Refresh Rate | 80, 90, 120, 144 Hz | 90, 120 Hz | 90, 120 Hz (only 90Hz supported via VIVE Wireless Adapter) |
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Manufacturer Field of View | Optimized eye relief adjustment allows a typical user experience 20º more than the HTC Vive | 110º | Up to 120º | ||
IPD Adjustment | Mechanical IPD: 58 - 70mm | Mechanical IPD: 57-73mm *Rough measurement |
Mechanical IPD: 57-70mm | ||
Sound | Built-in, 37.5mm off-ear | 3.5 mm port, included earbuds Bluetooth connected via the Console |
Built-in, on or off-ear | ||
Connection Type to PC | - DisplayPort 1.2
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- USB-C | - DIsplayPort (DP to mini-DP adapter included)
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Room For Glasses? | Below average | Excellent | Above Average | ||
Manufacturer Minimum PC Specs | OS: Windows 10 Processor: Dual Core with Hyper-Threading Memory: 8 GB RAM Network: Broadband Internet connection Additional Notes: Available DisplayPort (Version 1.2) and USB (2.0+) Port Required |
N/A Uses PS5 | OS: Windows 11 / Windows 10 Processor: Intel Core i5-4590 or AMD Ryzen 1500 equivalent or greater Memory: 8 GB RAM or more Video Out: DisplayPort 1.2 or higher. DisplayPort 1.4 or higher with DSC is required for Full Resolution mode. |
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Manufacturer Minimum GPU | NVIDIA GeForce GTX 970, AMD RX480 | N/A Uses PS5 | NVIDIA GeForce GTX 1060 or AMD Radeon RX 480 equivalent or greater. (Not full resolution) | ||
Manufacturer Recommended PC Specs | Processor: Quad Core + Additional Notes: Available USB (3.0+) Port Required for Headset Pass-Through Camera & USB Port Support |
N/A Uses PS5 | Better than Minimum Specs | ||
Manufacturer Recommended GPU | NVIDIA GeForce GTX 1070 or better | N/A Uses PS5 | GeForce RTX 20 Series (Turing) or AMD Radeon 5000 (Navi) generations or newer required for Full Resolution mode. | ||
Hardware Platform | PC | PS5 (PlayStation 5) | PC |
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